FaTHER is one of two software development partners in the POSTHCARD Consortium, so we have worked hard in order to make sure the serious game while being faithful to its mission will also be appealing to the user. Thus we have managed to improve some of the character core features especially those representing emotions and the inbetween facial movements. This is a crucial aspect in the User Experience process as it must be truly engaging in order for the user to actually be involved in the game and connect with the player’s mission.

While this is in ongoing process we find it necessary to present here our current developments and improvements on this branch.